On Cultures of Shared Creative Ownership
Andrew Maximov is a Technical Art Director at Naughty Dog. Forbes and Develop Magazine’s 30 Under 30, with numerous awards, publications and extensive education experience he is working with all departments to give an edge to Naughty Dog’s art Team and technology.
What if someone told you that dedicated management could be optional for creative production teams of all kinds of sizes? Can developers self organize and ship products without absolute and utter chaos destroying the production? The answer is “sometimes”. It is very hard. It requires some very fundamental cultural shifts. But it has been proven to work, bringing you some of the most celebrated video game titles and earning hundreds of millions of dollars at the same time. All while encouraging every individual on the team to take a more active role in realizing their potential. Having our creative teams organized in a way that allows everyone to be most fulfilled is nothing short of a herculean effort but come by this talk and lets start this dialogue together on what things you can do today to inspire shared creative ownership on your team.