CD PROJEKT RED
Multi-user level creation in Unity
Charlie Edmunds has been working professionally in the gaming industry for over 8 years and has worked on multiple games and apps across a large range of platforms. With a specialized focus in the field of game AI, he is currently Lead Gameplay Programmer at CD PROJEKT RED working on GWENT: The Witcher Card Game.
In this talk, we will explore how we facilitated a large team of visual artists, level designers and VFX artists to work simultaneously on creating the maps seen in Thronebreaker: The Witcher Tales while working within the Unity Engine. We will also cover some of the tools and underlying tech of the system.