Mobile Gaming Market - State of Play - panel discussion
Falko has been working in the games industry for over 10 years, specializing on Free To Play games for all platforms. He is focused on bringing publishers and developers together since 2009, experiencing both sides over the years by representing the acclaimed publishers Flaregames and gamigo, as well as the talented teams in remote control production’s network of development studios.
Mobile Gaming has been the delicious cheese cake for a while, everyone wanted a piece. The market was big and ever growing, more and more established PC/ console companies pushed into the market, new Mobile Game studios popped up in large numbers. After having learned that mobile business is a wild beast on it’s own and success not always plannable or repeatable we are trying to give an idea on how to tackle the mobile game market by genre, business model and company focus. This is an interactive discussion to introduce a set of fresh ideas of how to become and stay “successful” and what this can mean. Cheese cake anyone?