The Farm 51
Holistic approach to sound in Get Even
A graduate from Acoustic Engineering on University of Science and Technology in Cracow and Game Sound Design on Silesian University. Sound designer at The Farm 51 where he worked on his first AA title Get Even. He is responsible for Get Evens level sound design, core sound design, overall sound systems and plugins setup.
Designig game audio as a part of a whole. How sound designers and composers should join forces to support and influence their games narative and gameplay structures