Practical creativity, or how to solve problems unconventionally
Filip Szeląg – game designer from Cracow, working in the game industry since 2011. His career started at Reality Pump, where he had an opportunity to learn a difficult art of game design from one of the most experienced creators in Poland. He is currently working at Teyon on a not yet announced FPP game, based on a well-known IP. He has graduated from sociology studies at AGH University of Science and Technology; he also has experience as a journalist. He is passionate about video games and physical activity, be it running to catch a frisbee or traveling (to a warmer places).
Purpose of this presentation is to show why creativity is a skill that anybody can learn and use. And while it is an essential skill to master by any game designer, at the same time I think that it can be helpful in other fields or even in everyday life. You will not only learn what is a lateral thinking (and why you should know how to use it), but also that sometimes procrastination is a means to solving a problem. And it’s based on scientific research!