Building World in Destiny
An Army veteran from Dallas, Texas, Jason Sussman brings 18 years of gaming industry experience to his role as Lead Artist on Destiny franchise. Of those 18 years, 11 years have been spent at Bungie, designing mission, competitive multiplayer maps, and DLC environments for Halo 3, Halo 3: ODST, and Halo: Reach and The Destiny franchise. Currently, Jason leads Art direction for future content being created by partner studios as well as internally.
This discussion will cover the tools and work flow strategy for World Artists at Bungie. This will cover our Incubation, Massout, Architecting, Finishing and Polish phases as we build out our destinations.