Mobile Gaming Market - State of Play - panel discussion
Ken is the founder of Deca Games, a live ops publisher that licenses and acquires live games and reinvigorates them with a unique approach to games as a service. Prior to Deca Games, Ken was an early employee of Kabam. He was the executive producer of Kingdoms of Camelot and built Kabam’s central live operations department as the company scaled.He then established and grew Kabam’s Berlin office handling the company’s european publishing efforts. Ken also held positions at Playdom, Outspark and Electronic Arts.
Mobile Gaming has been the delicious cheese cake for a while, everyone wanted a piece. The market was big and ever growing, more and more established PC/ console companies pushed into the market, new Mobile Game studios popped up in large numbers. After having learned that mobile business is a wild beast on it’s own and success not always plannable or repeatable we are trying to give an idea on how to tackle the mobile game market by genre, business model and company focus. This is an interactive discussion to introduce a set of fresh ideas of how to become and stay “successful” and what this can mean. Cheese cake anyone?