Die for Valhalla! Launching our first game simultaneously on multiple platforms
Krzysztof is a founder of Monster Couch, the development studio behind Die for Valhalla! a multiplatform Beat ‘Em Up released in early 2018.
His previous experience includes working on educational games that no one has heard about and winning long forgotten competitions.
Krzysztof believes that if your failure-cycle takes over two years you better learn on other people mistakes.
I’ll share what steps we took to make it easier for us to launch simultaneously on multiple non-mobile platforms. I’ll talk about what to expect from your game’s launch in 2018 on each of the platforms and what steps to take to ease yourself in.This will also serve as a micro post mortem of the few post-release months of Die for Valhalla!