Making of The Heretic
Lasse Jon Fuglsang Pedersen joined Unity Technologies in early 2018 as a Sr. Software Engineer on the Unity Demo Team. On the Unity Demo Team, Lasse has been driving the tech efforts for the realization of the digital human face in the team’s latest real-time short film “The Heretic”. Previously Lasse was at Playdead, where he held several core responsibilities on the production of INSIDE, released to critical acclaim in 2016.
The talk will cover the biggest challenges encountered during the production of The Heretic – a real-time short film made with Unity. We will go over technical details of animating and rendering a digital human, most notably: going beyond skeletal facial animation. We will also dive into vfx tools and techniques seen in the film and give an overview of rendering techniques.