Not working. Networking! Tips and tricks on finding your ways in the industry events.
Michał’s business development background reaches back to 2015 when he helped build the Fuero Games studio nearly from scratch. Before that he worked at Gameloft, Techland and Vivid Games and ran production teams for titles like “Despicable Me: Minion Rush” and “Real Boxing”.
Have you ever felt lost during an industry event? Can’t keep up with multiple calendars / meeting tools? Don’t know how to make REALLY meaningful connections? Let the most hardcore people in business development known to this industry enlighten you with decades of experience in the trenches. This is a no holds bar discussion panel. Unorthodox, dirrrty, and really really fun.