How to speak with your (lawyer / client) so... you can both understand each other?
Being a lifetime video gamer, Michal is the Head of Video Games Law Practice at Linklaters Warsaw, having several years of experience in advising clients and companies from video games sector, from indie to AAA developers and publishers, youtubers and influencers, through e-sport teams and financial investors. Michal specialises in negotiating publishing and licensing deals, obtaining IP to video games, protecting trademarks and brand, use personal data in games, and creating overall legal strategy for video game companies.
Michal leads a team of qualified lawyers, taking care of tax & incentives, corporate, litigation, employment, and regulatory issues, providing a one-stop-shop comprehensive advisory to video games clients.
It is fair to say that clients and their lawyers not always understand one another. This is especially true with clients coming from a broad video games sector, where plethora of sector specific issues and abbreviated terms in almost every agreement or legal advice, often leads to lesser or bigger misunderstandings – resulting in the final product – legal advice having flaws!
This topic is NOT about assinging the blame! Nor it is dedicated exclusivelly to game dev companies, lawyers should listen also. Only when game dev clients and their lawyers together make an effort to understand each other, the final result will be satisfactory to both.
During my speech, we will talk about few ideas where – if you choose to address them – may result in a better communication with you counsellor and, as a consequence, provide better results of your billable hours spent on your lawyer!