VR: Where We are At, Where We are Going, and Strategies for Future Success
Paul works on Developer Strategy and Content Publishing at Oculus where he has been since 2014. In his time at Oculus, Paul oversaw the marquee content launches of the Oculus Rift and Oculus Touch. In his day to day, he works with the top Publishers, Developers, and Creators in the Games and Entertainment Industries to bring their VR projects to the Oculus Platform. Prior to Oculus, Paul spent 7 years at NVIDIA working in Content Partnerships and Developer Relations.
With the launch of the Oculus Rift and Oculus Touch now behind us, we have learned a lot about what types of content are successful and resonate with Oculus customers. In his talk, Paul will give an update on the current state of the Oculus platform and ecosystem, cover some of the key insights and learnings on what makes content successful on the Rift, and talk about some of the trends that will shape the future of VR in the years to come.