Ten years, ten lessons learned
I’ve been designing levels, quests and gameplay for over ten years. I try to create adventures for players in virtual worlds in the best way I know. In Techland, I’ve co–created games from the Call Of Juarez, Dead Island, and Dying Light series. I happily share my experience and knowledge with others. I give lectures and host workshops. Thanks to that, I can constantly develop and learn myself.
Creating games is my main passion, which I willingly share with others.
Ten years of working in the industry is a lot of time for some, and only a start, for others. For me, it’s a perfect moment to sum up this period and share with you what I think is most important in my work. Everything that made me want to still create games.