Serge Himmelreigh
arpu.guru

How you can make monetisation for games without a meta-game?

Works in game-industry for 15 years. Made a lot of PC, social and mobile games: Evilibrium/Dungeons of Evilibrium; Soul Reapers; Mushroom Wars (mobile), Mushroom Wars Space; Jelly Draw; Etherlords Mobile; Steel Fury: Kharkov 1942; etc.Teaches game-design at University.

Speech description:

Difficulties you are going to face when you try to make monetisation for a game without meta-game (action games, platformers, puzzles). When is it better to choose paid option and when and how you can actually make money with free-to-play version.

 

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Main Partner partner logo partner logo Main and Strategic Partners partner logo partner logo Main Sponsor partner logo Gold Sponsors partner logo partner logo partner logo partner logo Silver Sponsors partner logo partner logo partner logo partner logo partner logo partner logo partner logo Bronze Sponsors partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo Additional Sponsors partner logo partner logo partner logo Media and Partners partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo