Scene set up, camera and lighting tips (Unreal 4)
I’ve been working in game development industry for the last 10 years and I’ve taken many different roles such as Game Level Designer, Environment Artist, Technical Artist and even Animator. For the last few years I’ve been mostly focused on light setups and materials.
Composition, Light, Story. We will have a look of some examples of how you can tell a story or set a mood for your scene using lights and colors. Also how setting small props as hits can bring an extra layer to your storytelling. The presentation will explore interesting methods of how light can help you make your scenes more immersive.