Tatu Aalto
Remedy Entertainment

Rendering in Northlight & Quantum Break: How to build pretty pixels

Northlight is Remedy’s in-house engine and set of tools that we use to create our games. The latest game that shipped using Northlight is Quantum Break for Xbox One and PC. Remedy always pushes the envelope with state of the art real-time visuals and we spent a significant amount of resources in upgrading our engine and rendering pipeline for the next-generation. The aim is to enable realistic worlds that feel alive and support our story-telling aspirations.

In this talk, our Seniors Graphics Engineer Tatu Aalto we will go over the rendering stages in Quantum Break on a high level. The presentation will give you an idea of what is required for drawing a frame in a game and how we do this in Northlight.

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