Publishing Agreements in the Game Industry
The purpose of this presentation is to highlight a few important topics that devs and publishers/investors should pay attention when designing a Publishing Agreement / Revenue Share Agreement for a game product (Intellectual Property, Marketing and Distribution obligations, Structure of Payments, Preference Rights, etc.). In the end, attendees should undesrtand what are the major clauses that should be present in such agreements.
Managing Partner of FMA.legal, Brazilian Lawyer, LLM in International Law, focused on consultancy/transactions and litigation matters relating to IT, Games and Esports industries. André has a distinguished background in Intellectual Property, Contracts, Entertainment Law and Public Funding Tools. Member of organizations that study the relationship between Law and Technological and Creative markets, André is also a volunteer mentor in Brazilian and international entrepreneurship programs.