Please ensure Javascript is enabled for purposes of website accessibility
Andrey Shumakov
1C Game Studios

Chasing your game's meta

He started his career in the game industry in 2008 as a community manager. Then worked with Funcom’s Age of Conan and Gaijin’s War Thunder. In 2013 he took the job in community management and PR at 1C Game Studios, and in 2015 joined the initiative group to create a prototype for what later became Caliber. The game has been live since 2019; it’s in open beta and is currently available in CIS, EU, and the US.

This site uses cookies. By continuing to browse the site, you are agreeing to our use of cookies. Find out more.
Main Partner partner logo partner logo Gold Sponsors partner logo partner logo partner logo Silver Sponsors partner logo partner logo partner logo partner logo partner logo partner logo partner logo Strategic Partners partner logo partner logo Media and Partners partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo
Main Partner partner logo partner logo Gold Sponsors partner logo partner logo partner logo Silver Sponsors partner logo partner logo partner logo partner logo partner logo partner logo partner logo Strategic Partners partner logo partner logo Media and Partners partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo