Artur Ganszyniec
Different Tales

Panel: The elusive truth

Game designer, co-founder of Different Tales studio. He has been collecting experience in creating interactive storylines for several years. He was the main screenwriter in the production of the first part of The Witcher. He took part in the production of numerous mobile games and classic, paper RPGs. At the Technical University of Lodz, he conducts classes in game plot design.

 

Panel:

A good story doesn’t have to be factually accurate but it has to feel true. During this panel we will discuss the tools and tricks we use to bring this feeling of realness to our interactive narratives.

 

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Main Partner partner logo Strategic Partners partner logo partner logo partner logo Sponsor Gold partner logo partner logo Sponsor Silver partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo Media and Partners partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo partner logo