Houdini in games development - big worlds generation on a budget
Artur Szymański is 3d art generalist and mathematician, who always wanted to find a way to combine graph theory and CG, therefore Houdini is his dream software.
First asset maker and animator for short films (e.g. award wining “Level”), and later senior graphic designer at Orchid Games. Currently Art Director, for over 5 years now has been leading the art team for Simteract, counting of over 15 team members.
With 20 years of experience, he is leaning new things about Houdini and Unreal every day.