The eldritch horror in your blueprint
Does a blueprint you just inherited look like it came from hell? Do you look at it and feel like you need spaghetti straightener? Worry not! I will present some tips and trick on how to approach blueprints from hell and how to keep your scripts clean and tidy.
Danuta Psuty is a level designer with 10 years of experience and a background in programming. She has extensive experience with scripting in both proprietary (Techland, Ubisoft) and commercial (Unity, Unreal Engine) engines and likes to share her knowledge. In her free time she likes to write horror stories.