Creating Believable Game Worlds through Art History
Dominic Riemenschneider is an independent Art Historian based in Berlin. He specializes in Cultural Communications & Consulting for public institutions, new media companies, gaming industry and parishes. His aim is to link old arts with new worlds.
On Twitch he is hosting a weekly Live Action Video Podcast for Fantasy & SciFi Art in various media. The formats include topic streams, tourist tours in games and talks with the community and guests.
This conference presentation will explore how art history can enhance game development by creating believable and immersive game worlds. Attendees will learn how art historical movements and styles can be applied to character design, environment creation, and overall game aesthetics. The presentation will provide practical examples and attendees will leave with a deeper understanding of the role of art history in game development.