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Jacek Szydłowski
PixelAnt Games

How to make your game (in)accessible in 4 simple steps

Games are for everyone… but we can change that! With a bit of neglect, hard work, and some knowledge, we can make our game as (in)accessible as we want.
In this talk, we will go through a comprehensive list of industry-best solutions to game (in)accessibility, all with examples and tips&tricks – to show you how easy it is to make a game (un)playable, especially for people with disabilities.
Our simple four-step guide is all you will ever need to make your game (in)accessible!

 

BIO:

Jacek is a software developer with over 10 years of professional experience ranging from low-level embedded systems through automotive HMI to gamedev. He worked with many languages, such as Lua, C, C#, JavaScript, but the most experience he has with C++. Participated in over 150 technical interviews; conducted courses, training, and talks on many technical topics. Currently, Jacek is diving deep into accessibility features in games.

I love to learn, and I love to pass the knowledge to others.

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