Death by a 1000 Cutscenes
Klaus Scherwinski is a freelance storyboard artist based in Amsterdam. He has worked on cinematics for games including Horizon Forbidden West, Hitman and Ryse: Son of Rome. His 20-year career in the entertainment industry covers all avenues of visual storytelling: concept art, comic books, illustration and, you guessed it, storyboards! Klaus loves sharing his creative and professional insights via master-classes and on his Instagram, @storyboardklaus.
Creating cutscenes is a difficult creative, financial and technological endeavor and a lot of things can go wrong. How do you ensure that a scene won’t break the engine, mocap budget or story? Will your cutscene satisfy the needs of narrative and gameplay departments? Join storyboard artist Klaus Scherwinski as he shares his insights on cinematic storytelling so you can avoid needless revisions, tweaks and corrections during production – also known as the “Death by a 1000 cutscenes”.