Maciej Binkowski
Remedy Entertainment
Three methods I use to get better gameplay faster
Speaker’s bio
Game developer with 13 years of experience. Mostly known for design work on Dead Island and Dying Light.
Speech descriptionÂ
I’d like to share with you the key processes I use every day to find and improve gameplay faster. I’ll show you how to break down player fantasy into playable activities, how to quickly understand game’s structure and conflict, and how to analyze player experience to identify key areas of gameplay to improve.