Marcin Kluzek
One More Level S.A.
Ghostrunner Level Design Production Pipeline
Speaker’s bio
Marcin Kluzek
Level Level Designer in One More Level
Associated with the Cracow gamedev since 2010. Lead Level Designer, Gameplay Designer. Working at One More Level since 2015. Contribution in projects – God’s Trigger (2019), Ghostrunner (2020), Ghostrunner Project HEL (2022), and the newest production of the studio – Ghostrunner 2.
Speech description
The Presentation of Ghostrunner Level Design Production Pipeline used at One More Level S.A. The process to keep Levels gameplay focused, fun, fair with clear player paths, enemy patterns and high quality Level Art. Explanation of what works, what were the challanges and how the procces is evolving.