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Martin Mittner
Tiny Hydra

Min/Maxing Your Production: Eliminating Bottlenecks Through Custom Tools

Martin is a games industry veteran, professional educator (Miami Dade & Carnegie Mellon) and second-time entrepreneur with extensive experience working with both startups and large companies. Martin came up with the idea for Tiny Hydra, as a way to combat Crunch as well as empower game creators who have yet to break into the job market. His vision is to create a better, Crunch-free games industry with more opportunities for talented people.

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