Baker McKenzie Krzyżowski i Wspólnicy sp. k.
AI creates a game: ok, but who owns it?
Speaker’s bio
Member of the IPTech group in Baker McKenzie and a PhD candidate at INP PAN. She specializes in privacy and IP law, while her scientific interests focus on the legal aspects of AI. Member of the Working Group on Ethical and Legal Aspects of Artificial Intelligence (GRAI) at the Chancellery of the Prime Minister. Member of the International Association for the Protection of Intellectual Property, AIPPI. Honored as a 2022 Rising Star in the international ranking of IP STARS (Managing IP).
Speech description
What did you have ChatGPT do recently? AI is now as accessible to people as ever and game developers are no exception. The use of AI for creating games or their parts (for example single levels) is tempting. It is time and money saving to begin with. But the questions rises, who owns such creations? There is no foregone conclusion, but despite that, some steps can be taken to secure one’s interests. We will discuss them, as well as possible legal approaches to the problem.