Michał Biszkont
Bossa Studios
Am I just bad at talking? Communication problems I’ve encountered and lessons learned from them
Speaker’s bio
Game designer with vast experience gained across studios in Poland and abroad. Worked with a variety of design teams in Ubisoft, 11bit Studios, Techland and Ten Square Games on a mixture of different types projects, ranging from single-player AAA to mobile F2P. Currently working at Bossa Studios on a new unannounced project.
Speech description
An analysis of communication problems in designer’s discussions, specifically in areas of theory and concepts. The talk discusses why those problems are relevant, what are the ground basis of them and how could designers try to prevent them.