Let frustration go - how a multi-project environment can get your programming career unstuck?
People-oriented game industry professional with software engineering background. Currently leading PixelAnt Games studio.
Participated in number of AAA titles from start to finish (e.g. Dying Light, Dying Light 2, Dead Island, Call of Juarez series and more – during 14 years at Techland).
Regularly invited and highly experienced speaker at 60+ gaming and technology conferences. Loves new challenges and taking on “the impossible”.
20+ years in gaming showed me the importance of values-based company culture. In PixelAnt Games we are on the quest to bring fun back into gamedev.