Szymon Kurek
11 bit studios
Writing custom Unreal Engine commandlets for fun and profit
Speaker’s bio
Szymon Kurek is a programmer with over 15 years of professional experience, almost 10 of which were spent in the game development industry. Initially in CD Projekt group and now at 11 bit studios, Szymon has worked on titles such as The Witcher 3, Gwent, This War of Mine, and is currently Lead Programmer on The Alters.
Speech description
UE5 has a wide selection of commandline tools – how hard can it be to write your own?
In this talk, I’ll discuss how you can leverage the commandline capabilities of Unreal Engine to improve and automate your workflows. We’ll walk through the process of setting up your own commandlet, as well as dive a bit deeper into how one could approach writing a tool for manipulating large amounts of assets.